This routine replaces HTML entities found in the $string with the
corresponding Unicode character. Under perl 5.6 and earlier only
characters in the Latin-1 range are replaced. Unrecognized
entities are left alone.
If multiple strings are provided as argument they are each decoded
separately and the same number of strings are returned.
If called in void context the arguments are decoded in-place.
This will in-place replace HTML entities in $string. The %entity2char
hash must be provided. Named entities not found in the %entity2char
hash are left alone. Numeric entities are expanded unless their value
overflow.
The keys in %entity2char are the entity names to be expanded and their
values are what they should expand into. The values do not have to be
single character strings. If a key has ``;'' as suffix,
then occurrences in $string are only expanded if properly terminated
with ``;''. Entities without ``;'' will be expanded regardless of how
they are terminated for compatiblity with how common browsers treat
entities in the Latin-1 range.
If $expand_prefix is TRUE then entities without trailing ``;'' in
%entity2char will even be expanded as a prefix of a longer
unrecognized name. The longest matching name in %entity2char will be
used. This is mainly present for compatibility with an MSIE
misfeature.
$string = "foo bar";
_decode_entities($string, { nb => "@", nbsp => "\xA0" }, 1);
print $string; # will print "foo bar"
This routine replaces unsafe characters in $string with their entity
representation. A second argument can be given to specify which
characters to consider unsafe (i.e., which to escape). The default set
of characters to encode are control chars, high-bit chars, and the
<, &, >, ' and "
characters. But this, for example, would encode just the
<, &, >, and " characters:
This routine works just like encode_entities, except that the replacement
entities are always &#xhexnum; and never &entname;. For
example, encode_entities("r\xF4le") returns ``rôle'', but
encode_entities_numeric("r\xF4le") returns ``rôle''.
This routine is not exported by default. But you can always
export it with use HTML::Entities qw(encode_entities_numeric);
or even use HTML::Entities qw(:DEFAULT encode_entities_numeric);
All these routines modify the string passed as the first argument, if called in a void context. In scalar and array contexts, the encoded or
decoded string is returned (without changing the input string).
If you prefer not to import these routines into your namespace, you can
call them as:
The module can also export the %char2entity and the %entity2char
hashes, which contain the mapping from all characters to the
corresponding entities (and vice versa, respectively).